๐ŸŒŽ Planet Aid release and update 1.1๐ŸŒŽ


Planet Aid is a Videogame I developed during the *My first game jam' event here on itch.io. In 2 weeks the participants made games with the optional theme 'Heal'. 


I had so much fun developing the game and hearing the reactions of players, leading me to decide to continue development on Planet Aid. 


A new update is now available! 

Here is a list of the many changes and bug fixes now in Planet Aid:

- Landmasses now come in more unique forms giving the planet generation more variety. 

- Volcanos have been altered, Lava now bursts out of them in random intervals. The falling debris of the volcanos have been removed from the game. 

- UI Icons have been added to show the player when a PickUp Effect is activated. 

- On the how to play window Videoclips have been added and the text has been improved to make it more clear for the player.

- Leaderboard name text no longer clips out of the border when a name is too long. 

- The player ship now has a more refined 3D model. 

- A warp transition effect has been added and the loading screen between planets has been removed. 

- Performance optimization (object pooling, code refinement) 

- Post processing effects and a new skybox has been implemented. 

- A new tree has been added giving the forests more variety. 

- Better textures for landmasses, rocks and trees. 

- Forests are now in bubbles, giving the player better visual feedback on where the forests are. 


These improvements were made in order to lay a good foundation, giving Planet Aid the possibility to improve further in the future. 


Thank you for reading and playing Planet Aid! 


Kevin Catlett

Files

Planet Aid 1.2.zip 218 MB
Jul 23, 2022

Get Planet Aid

Comments

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The How To Play videos and warp transitions are outstanding!

Thank you very much for giving it a look, glad you like the changes.